The script will look finally like this:
#include <a_samp>
#include <zcmd>
#define red 0xFF0000
new pMuted[MAX_PLAYERS];
CMD:muteme(playerid,params [])
{
#pragma unused params
pMuted[playerid] = 1;
SendClientMessage(playerid,red,"You're muted and cannot talk.");
return 1;
}
public OnPlayerText(playerid,text)
{
if(pMuted[playerid] == 1)
{
SendClientMessage(playerid,red,"Error:You're muted so you cannot talk");
return 0;
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
pMuted[playerid] = 0;
return 1;
}